Creative Trade Forum launches with £10m funding

Creative Trade Forum launches with £10m funding

Government has launched a new forum to expand creative exports. The Creative Trade Forum is accompanied by £10m of Innovate UK funding aimed at helping creative-technology companies scale and reach overseas markets.


The UK government has launched a Creative Trade Forum bringing ministers and industry leaders together to increase overseas sales by British creative companies, alongside £10m of Innovate UK support for creative-technology businesses.

The forum was announced at the Edinburgh International Festival and will cover industries including film, television, music, advertising, gaming, artificial intelligence, architecture, and design.

Its remit centres on international trade, including identifying export barriers, improving access to overseas markets, and increasing the commercial reach of intellectual property, technology, services, and creative talent developed in the UK.

The £10m funding commitment sits within Innovate UK’s Next Wave programme for creative technology, or Createch, which supports projects combining creative-industry expertise with technologies such as AI, immersive systems, advanced software, and digital production.

A previous £10m pilot attracted around 700 applications. Further opportunities are expected in 2027 across sectors including film and television, video games, music, performing and visual arts, and advertising and marketing.

The combination of trade support and technology funding reflects the changing economics of the creative industries. Many businesses can develop valuable intellectual property without owning substantial physical assets, but that can also make conventional financing harder to secure.

Project-based revenue creates another constraint. Film, production, design, and advertising companies may have strong pipelines but uneven cash flow, while technology development requires investment before commercial demand is certain.

Scaling internationally adds further complexity. Intellectual-property protection, local regulation, tax, contracts, distribution, cultural differences, and access to customers can determine whether overseas interest develops into repeatable revenue.

The government’s forum is intended to create a direct channel through which those barriers can be raised with ministers and trade officials.

Technology is simultaneously changing what qualifies as a creative business. A company developing AI tools for film production may operate across software, media, and professional services, while games businesses increasingly combine entertainment content with complex digital platforms and online services.

Marketing and design groups are using AI to automate some production and customer-analysis work, while immersive technology, real-time rendering, virtual production, and digital distribution are changing how film, television, and live entertainment are created.

Those shifts create new export opportunities but also expose companies to competition from markets investing heavily in production incentives, technology clusters, studios, research, and digital infrastructure.

Film and television projects can move between jurisdictions in response to tax credits, workforce availability, and studio capacity. Technology companies have even greater flexibility over where intellectual property, engineering teams, and corporate functions are located.

Britain therefore faces the same scale-up challenge in the creative economy that exists elsewhere in technology. Generating new companies and ideas does not guarantee that the economic value remains in the UK as those businesses expand.

Innovate UK funding can reduce part of the early technical risk by supporting research and development before products have established commercial revenue.

The more difficult stage comes later. Growing companies require customers, management capability, specialist employees, working capital, and often substantially more private investment than grant programmes can provide.

International sales can help create that next stage by increasing the market available to a UK company without relying solely on domestic demand. Export growth can also make a business more attractive to private investors if overseas revenue demonstrates that the product travels successfully across markets.

The forum will therefore be judged less by the number of companies participating than by whether it produces changes that improve market access and export performance.

Intellectual property will remain central. Creative products can generate value for years through licensing and distribution, but the increasing use of generative AI has made ownership, training data, attribution, and compensation more contentious.

Government support for creative technology will have to operate alongside those unresolved regulatory questions rather than treating technological adoption purely as a productivity programme.

The new funding and trade forum signal that ministers increasingly view the creative industries as a growth and export sector with many of the same capital, skills, technology, and internationalisation challenges seen elsewhere in the economy.

The next test is whether that structure helps more British companies convert creative intellectual property and technology into durable international businesses rather than isolated projects or early-stage innovation.



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